Reputation & factions
Reputation buys access and protection, and it also paints a target on your back. The right connections unlock exclusive deals.
Factions
Section titled “Factions”| Faction | Who they are | Known effects |
|---|---|---|
| Security | The station’s law enforcement | Clean inspections raise it, but not after contraband was on display (48.3.12). High standing makes inspections easier. |
| Lower Levels | Your neighborhood | Not documented yet |
| Revolution | Revolutionaries looking for leverage | Not documented yet |
| Black Market | The underground trade | At −40 you keep the janitorial service but pay double (48.3.10). |
The elite and the mob also matter. Fallen elites visit the shop, and mob justice punishes shopkeepers who cross the wrong people.
Protection
Section titled “Protection”Joe Wild sells perks that keep you protected. See Characters.
Good Security standing makes inspections easier, which matters most if you sell weapons.
Sources: Steam store page, patch notes 48.3.10 and 48.3.12, Wand Report preview.
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