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Dr. Jackson's workshop

Machine bay

Jackson’s workshop is the equipment stop on the map. It carries a changing selection, not a fixed catalog that is fully available every day. His character page explains investments, discounts and reputation.

The stock-building code checks what you already own, the current day, training unlocks, Jackson investments and random rolls. Some goods are offered when you do not own them; other entries use a chance or appear in extra quantities after investment.

Unlock or situation Relevant stock
Water Trader training Water-handling and purification equipment
Winemaker training AgeWell and the reusable yeast device
Jackson Investment I Extra module/node stock and improved equipment availability
Day 14 onward The Toolbox
Owned locked crates Additional checks for useful keycard/decryption equipment

The list below combines those branches and leaves out stock the demo cannot offer. It is a possible-stock list, not a shopping checklist guaranteed on a single visit. Random module entries mean the variant is generated; they are not a promise of the illustrated module’s exact shape or stats.

Check your machine’s requirements before buying modules or an expansion kit. Do not substitute a cryptographic chip for a machine-production module just because both are called modules. See machine modules and the machine directory.

Prices are not listed as fixed here: Jackson’s offers and discounts are not the same thing as the base value in the item catalog. A used portable purifier is explicitly a used variant.

Sources: StoreClientList.PlaceInventorInventory, GuaranteeLockedCrateKeycardItems and the called PreBuiltItemHelper factories; MapUIManager.VisitUpgradeMerchant; NetworkUpgrade checks. Demo build 049-Rev3-L. The list includes conditional branches and excludes mod-added stock.

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